16x16 Top Down Playable Character Template
A downloadable asset pack
RPG Type Retro: Top Down Playable Character Template
A template spritesheet for a 16x16 playable character intended for top-down RPGs.
To preview the template, try the DEMO on GDevelop Games:
https://gd.games/syyvvalia/playable-character-demo (for PC/Keyboard only)
SPECIFICATIONS:
Includes the following simplified animations for each cardinal direction:
- Walk
- Push
- Pull
- Pickup / Throw (Reversed frames)
- Use / Punch (Reversed frames that can be used in different situations as 4-frame or 8 frame animations)
- Side slash (includes SEPARATE 48x48 sample attack animation for reference)
- Swim
- Climb Ladders
Other assets used in the demo are made by myself (syvalia) for placeholder purposes only
NOTES:
- Character is right handed by default
- Most animations have 3 unique frames, idle frames are REPEATED simply for clear and easier prototyping
- Attack (side slash) smear/hold frames (2nd & 3rd frame) is intended to be used in conjunction with the separate 48x48 sample attack. Guide is also included.
- Character itself is not 16px tall to accommodate hair, hat, height, and other variants not yet included in this asset pack
Style: Retro/RPG
Palette: 3-color palette
Grid size: 16x16
This content is free to use and modify for all projects, including commercial projects. No attribution is necessary but if you would like to support, consider a voluntary donation.
Updated | 28 days ago |
Status | Prototype |
Category | Assets |
Author | syvalia |
Genre | Role Playing |
Tags | 16x16, 8-Bit, Characters, Game Boy, NES (Nintendo Entertainment System), Pixel Art, Retro, Sprites, Top-Down |
Asset license | Creative Commons Zero v1.0 Universal |
Links | RPG Type Retro: Top Down Playable Character Template (DEMO) |
Download
Click download now to get access to the following files:
Comments
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Cool! I dunno if I'm gonna keep it in my game, but for now this has helped me a lot in prototyping my Zelda-like.